toxin trickery has been removed, as the cure blight/bleed, paired with battle long buffs and single use of the skill are counterintuitive as to its usage as a battle starter or as a defensive/healing skill shadow fade has been broken up into two skills, Fade away and Distract & Disappear.įade away allows you to best set up for lunge, while distract & disappear can be used defensively and encourages the use of ranged attacks instead that don’t move you forward. to reduce the damage of lunge but make it a good choice for high prot targets, to better compete with shieldbreakers Pierce This graverobber rework is intended to be a general boost in power to the graverobber, widely considered to be very bad outside of spamming shadow fade and lunge, and to make her a more viable choice compared to the very powerful shieldbreaker who fulfills a similar party role. This is my first of possibly several base game class reworks, intended to improve upon the lackluster heroes or skills and change or nerf some of the more broken heroes or skills to hopefully make the base game classes on a more level playing field.
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